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simplea1980
Joined: 30 Jan 2008 Posts: 3
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Posted: Wed Feb 13, 2008 2:12 pm Post subject: in ur office how to decide which idea is better? |
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in design and presentation, there're a lot of objective issues different people have different opinions.
e.g. I worked only 1 year, but I believe I've good eyes for color and proficiency in rendering. but somehow, there're some registered architects who comment on my rendering and ask me to make changes which I don't think make sense at all. our supervisor's idea is to do whatever the architect says.
I wonder how objective issues are decided in ur office? what's the voice of young intern architect. maybe it's the same in every office...? thanks. |
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lekizz millennium club
Joined: 11 Jan 2006 Posts: 1076 Location: UK
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Posted: Wed Feb 13, 2008 3:32 pm Post subject: |
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You mean subjective, not objective, don't you? Objective decisions are a matter of fact. Subjective decisions abound in creative industries, a matter of opinion, of a whim.
I somehow expect your architect wanted to change the colour of your rendering for a good reason. Young interns are there to learn and to be given tasks, not to tell the architect what to do But I agree, it annoys me too when someone tells me to change something and doesn't explain why. |
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PROARCHI
Joined: 13 Feb 2008 Posts: 4
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Posted: Wed Feb 13, 2008 11:01 pm Post subject: |
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Hey Man, I am only new to this forum, with regards to your question. I’ve been in this game for almost 10 years and I can tell you, as long as there is someone that can make an input, he or she will. The best thing to-do is to expect-it as part of your job, you will live better...
Hope this helps...
Miguel |
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Madimel
Joined: 06 Feb 2008 Posts: 154 Location: Scottsdale, Arizona
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Posted: Thu Feb 14, 2008 9:15 pm Post subject: |
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| it's called the "Seagull Management", the manager/architect flies in and makes a whole lot of noise, poos all over the project, then flies out. Use this experience as motivation for you to set out on your own in the future. |
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PROARCHI
Joined: 13 Feb 2008 Posts: 4
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Posted: Thu Feb 14, 2008 9:19 pm Post subject: |
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LoL!!! I could not have said this any better. Thats funny man... |
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Architorture millennium club
Joined: 31 Jul 2004 Posts: 1376
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Posted: Fri Feb 15, 2008 10:26 am Post subject: |
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often times it helps to explain why YOU did something a particular way... when someone just sees and image or a design or anything they have not way of knowing exactly what process and thoughts went into its creation- assuming of course there was process and thought put into it...
i've been working for almost 3 years now so i'm on the verge of registration but i find my ideas and design moves are more often accepted or at least debated when i give some good reason why i did something a particular way...
a great design isn't always self-evident |
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singleye
Joined: 03 Feb 2006 Posts: 62
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Posted: Fri Feb 15, 2008 3:09 pm Post subject: |
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RE
| Madimel wrote: | | it's called the "Seagull Management", the manager/architect flies in and makes a whole lot of noise, poos all over the project, then flies out. Use this experience as motivation for you to set out on your own in the future. |
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J.Saravana Balaji
Joined: 25 Dec 2007 Posts: 21 Location: India
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Posted: Sat Feb 16, 2008 4:13 am Post subject: |
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Most of the creators are introverts and its hard for them to get along with people.What looks good for you may not look good for others.The major crieteria for a successful Architect to read other mind.To understand what they want,for which you should respect others thinking.
As a beginner, start loving the way your boss thinks and tune to the frequency of his thinking,In future you can tune to any other people .You can easily understand their taste.That will fetch you lot of clients |
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