Experience in architecture animation & real scene modeli


 
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How do you model the existing envionment buildings?
By 3d modeling software, like Maya, 3Ds Max, etc.
50%
 50%  [ 1 ]
By image-based modeling software, like Canoma, Photomodeler, Imagemodeler, ect.
0%
 0%  [ 0 ]
By some 3D scanners/cameras
0%
 0%  [ 0 ]
Ordering and Using some similar models
0%
 0%  [ 0 ]
In other ways
50%
 50%  [ 1 ]
Total Votes : 2

Author Message
rabbitrong



Joined: 30 Mar 2005
Posts: 2

PostPosted: Thu Mar 31, 2005 12:10 am    Post subject: Experience in architecture animation & real scene modeli Reply with quoteFind all posts by rabbitrong

As for the environment (including the nearby existing buildings and so on) of one designed building in an architecture animation, when is it necessary to be modeled, when not?

When modeling the real environment, how to realize it? By modeling software like Maya, 3Ds Max, etc.? Or using an image-based modeling software like Canoma, Photomodeler? Or any other methods?

And should an architecture animation has a high resolution? How high at least then (pixel)? Does anyone have any good example of architecture animation including the real environment? Rolling Eyes
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