Posted: Sun Feb 12, 2006 4:09 pm Post subject: global ilumination in 3dsMax6
Hi
I supose the most important feature that appear in 3dsMax 6 standard version is Mental ray renderer, which was previously aviable only as an optonal package. So now you can use global ilumination, caustics, depth of field, area lights, and other options making your visualisatons more realistic.